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(+1)

Loved the game and atmosphere. Would be good to have a respawn function as it's very easy to go out of bounds.

(+1)

Every space has it's own voice, and calls out to you with yearning. Stay awhile. You can sprint, but why would you?

A bridge peeks out through the fog. You can't go there. You'll never go there. 


My chest aches.

I'll be thinking about this experience for a while.

(+2)

such a lovely set of elegant micro-dioramas, rich with bitsy details that stir a childlike curiosity to wander and wonder. there's an ambiguous familiarity in the construct and assumed functions, without ever revealing the purpose behind each space we occupy. tracked with a nebulous haze of oval-by-way-of-laudanum soundscapes that only envelope the player further in the world's intangibility. i have a few favourites i will be returning to when i need somewhere to be outside of my thoughts for a while 💗